Sound Designer · Music Producer · Game Developer
Visual Artist · Writer · Musician · Rapper · Software Designer · AI Specialist · Creative Technologist
My work spans sound design, music, interactive media, game development, visual arts, robotics, and creative software. I've written & recorded nearly 30 solo albums, produced and mixed with hundreds of musicians in both studio and live settings, and as a sound designer I've created immersive AR/VR/XR soundscapes for clients including Red Bull, Microsoft, Intel, Amazon, Motorola, Lenovo, San Diego Padres, The Glenlivet, and the Alzheimer's Association.
In interactive media I've built original Unity games, AI-powered tools, and Trinkets — an interactive portfolio you can explore as a 3D virtual museum. As an official member of Streamlit's Creator program, I'm recognized for designing autonomous AI solutions for game design, marketing, and video production.
I've done sound design for indie games, podcast editing and production, radio stingers for stations including WEMF, WMBR, WPKN, and NPR affiliates, live sound at dozens of venues across the country, and toured as a musician multiple times. I've also taught game design & generative AI, led live sound teams for outdoor concerts, developed afterschool music production curriculum, and hosted multiple radio shows.
Tracking, mixing, editing, mastering, and restoration. Post-production for all media formats. Podcast editing and production. Spatial audio, Dolby Atmos, binaural, and surround. Live sound at dozens of venues nationally.
Immersive audio for AR/VR/XR enterprise installations. Interactive and indie game audio, custom SFX, and spatial soundscapes. Clients include Red Bull, Microsoft, Intel, Amazon, Motorola, Lenovo, The Glenlivet, and more.
Interactive experiences from concept to ship. Level design, storytelling, gameplay mechanics, and audio integration.
AI-powered autonomous tools for marketing, audio, game design, and video. Natural language interfaces. Streamlit Creator.
Album covers, show flyers, websites, social media content, music videos, 3D assets, branding, and marketing materials.
Composition, arrangement, lyric writing, remixing. Studio & live collaboration with hundreds of artists. Thousands of original songs as a writer, lyricist, and rapper.
Universal AI agent workbench. Give it a goal — it plans, codes, browses, and delivers autonomously. 190+ connectors, advanced multimedia creative suite, browser automation, visual pipelines, 200+ skills, and a cron task scheduler.
All-in-one AI-powered creative suite. Generate full marketing plans, create images, videos, audio, and documents — everything in one interface. Self-taught and built from scratch in under two weeks.
A virtual museum built in Unity. Explore my sound design, artwork, animations, and game work in a fully interactive 3D environment. Headphones recommended.
AI-accelerated game development platform. Generates concepts, assets, scripts, music, and 3D models. Supports DALL-E 3, Stable Diffusion, GPT-4, and CodeLlama.
An experimental karting game centered on auditory exploration. AI-generated visual assets, dynamic sound design that responds to movement, and a cross-disciplinary audio-visual experience.
Sound design for enterprise AR/XR installations. Full client list: Red Bull (Cliff Diving World Championship AR, Boston), Microsoft, Intel, Amazon, Motorola / Lenovo / San Diego Padres (Play Like A Padre at Petco Stadium), The Glenlivet (mixed reality tasting room), Alzheimer's Association (AR Promise Garden), and more.
Former musical collaboration blending violin artistry, avant-garde composition, intricate lyricism, and innovative production. 15+ years of releases.
AI-driven audio manipulation platform for sound designers, algorithmic composers, and experimental audio enthusiasts. Sample pack creation, algorithmic composition, AI text-to-audio, and an onscreen ChatGPT assistant.
An experiment in dynamic AI-to-AI conversation. Two GPT instances debate, collaborate, and generate content autonomously — useful for development, marketing, business strategy, and creative ideation.
The ultimate record label management platform — 15 fully featured modules covering releases, artists, contracts, royalties, and more. Built with React 19 + Vite.
Production-ready AI-powered business automation: marketing campaigns, content generation, and e-commerce integration built with Ray, FastAPI, and Streamlit.
Create longform HD videos with music and voice using coordinated multi-agent AI pipelines — fully automated from script to final render.
Browser-based AI blog writing studio. Create, edit, publish, and share long-form content — entirely in the browser with AI-assisted drafting and editing.
Autonomous AI job-hunting agent. Builds your profile, generates tailored resumes, researches companies, and auto-applies — fully automated from search to submission. Built because the tools didn't exist yet.
Nearly 30 solo albums written, produced, rapped, and engineered from the ground up. From The Electric Organism and Hypomanic Carnival to The Bells and Mushy House Party — spanning experimental, electronic, hip-hop, indie, and beyond. All releases on Bandcamp.
Daniel's solo music project. Writer, producer, rapper, and engineer behind thousands of original songs and nearly 30 albums spanning experimental, electronic, hip-hop, indie, and beyond — from The Electric Organism and Hypomanic Carnival to The Bells and Mushy House Party.
Listen on Bandcamp ↗Independent multi-genre record label and boutique shop. Home to Scatterboxx, Big Empty Zero, Echo Encoder, and more. Releases music, sample packs, merch, skateboard decks, and original games.
Explore the Label ↗A 15+ year musical collaboration weaving violin artistry, avant-garde composition, intricate lyricism, and innovative production. Toured nationally. Multiple albums released under Noodlebake Records including LOVE + GUTS XV, The Diamond Eyes of Saturn, Moon Science, and more.
Full Discography ↗Audio engineering, sound design, music production, game development, graphic design, video production, artist development, and coding — serving clients across music, tech, media, and enterprise.
Official member of Streamlit's Creator program. Recognized for AI-powered tools including brAInstormer, GameMaker, Soundstorm, and a natural language Arduino command center.
AR/XR sound design for enterprise installations. Clients include The Glenlivet, San Diego Padres / Motorola / Lenovo, Red Bull, and the Alzheimer's Association.
Taught all-age courses in introductory game design and generative AI / prompt engineering. Developed curriculum and course materials.
Audio engineering for all town indoor and outdoor concerts, festivals, and parades. Managed a team of assistant engineers, maintained AV inventory, and submitted annual budgets.
Co-hosted and produced music radio shows on WEMF (Cambridge, MA). Produced podcasts, commercials, stingers, and show intros for WEMF, WMBR, WPKN, NPR affiliates, and more. Provided live audio engineering at venues across Boston.
Co-hosted radio show, booked guest artists for live performances and interviews, produced custom stingers and audio logos, delivered podcast editing and post-production.
Mixed and edited audio for local TV. Post-production, media management, and broadcast preparation.
Open to collaborations, commissions, and conversations.